An architect who loves exploring what comics and architecture have in common and wonders why we still write bios in third-person.
I am a multidisciplinary designer and researcher bridging the gap between three dimensions and two. With a background in interior architecture and a master's in graphic storytelling and comics, I don’t believe spatial design and visual narratives should exist in separate silos. To me, every physical environment is a story waiting to be structured, and every graphic sequence is a space waiting to be built.
​
My methodology is rooted in evidence-based design and advanced digital workflows. Instead of relying on creative guesswork, I use deep contextual research to ground my spatial concepts and high-velocity AI visualization tools to bring them to life rapidly.
​
Over the last six years, I have had the opportunity to design, collaborate, and exhibit my work internationally, spanning projects and showcases across Belgium, Germany, Canada, Egypt, and the UAE.
​
​

